

Item # 1: JW's Photoshop
Spherical Gradients #1
Sphere production gradients.
This is a set of gradients for
Photoshop 4.0 through 6.0 designed specifically for creating spheres.
These gradients allow the user to create realistic spheres without
the use of expensive plugs. Optimal use of these gradients requires
the use of the standard included Spherize filter, found in the
Distort submenu. Here's an example of some of the gradient effects
made with this collection.(I suggest downloading the JPEG file to the
desktop and viewing with 16 bit color or better to remove the web
palette effects.)

To use, follow these simple
instructions:
1) To install, place the gradient file on your hard drive.
The Photoshop Goodies folder is a good place to keep track of it.
2) Open Photoshop and select the gradient tool, double
clicking to open the options window. Click on the Edit button. This
opens the edit window. Click on the load button. An open window will
appear, select and open the included gradient file. All the included
gradients will be installed on the pop up menu. Click okay to close
the edit window.
3) Create a new window of proper size and with the desired
background. It is recommended, though not necessary, to create a new
layer for this effect.
4) Select the Marquee tool, double clicking to open the
options window. Select Elliptical and Constrained Aspect Ratio with
the default ratio of 1:1 and anti-aliasing. This allows the Marquee
tool to create perfect circles by clicking the mouse and dragging it
until the proper sized circle is created. Release.
5) Select the gradient tool again, double clicking to open
the options window if it was closed. Use the menu to select the
desired gradient. Note that all gradients in this collection are
marked with an asterisk*. Set the gradient to Radial, masking and
dithering are optional, depending on the application. (Read the
Photoshop User's Manual for further details.)
6) Place the cursor within the circle selection and press.
Drag the cursor and release. The best effects are obtained when the
original point is slightly off centered and the cursor is dragged
across the center to the far edge. Different angles are obtained by
different placements of the cursor. Reversing positions, going from
edge to center gives a backlight effect. I advise experimenting a bit
until a familiarity is obtained. It shouldn't take too long.
7) Before the selection is removed, select
Filters/Distort/Spherize at 100% to complete the perspective. If the
originating point is placed off center, the Spherize filter will
spread it further from the center, so it is required that the
originating point be placed closer to the center than the final
results dictate. This is part of the experimentation mentioned in the
step above. (Multiple use of the spherize filter may be needed in
some cases for the proper compression effect, especially for
backlighting.)
8) If desired, apply a drop shadow to complete the
illusion. If the DropShadow filter is not adequate, create a new
layer, fill with black (or dark gray), apply a degree of Gaussian
Blur (or feathering when filling), and compress the image along one
axis using Free Transform or the Transform perspective tool to get
the proper tilt effect for the scene. Place this layer beneath the
sphere layer and adjust position and transparency to achieve the best
effect.
Once you've achieved a few spheres, the
process should become second nature.
I suggest studying the gradients within
the gradient editor and using them as templates to add new colors,
varying reflectivity, even an extra set with a different colored
light for dual layers to mimic multiple light sources. The editor is
quite easy to use, and it's ultimately flexible.
If using a gradient as a template, do
make a duplicate first, to insure that the list need not be reloaded
from the gradient file and the duplicates removed.
This collection is freeware. The only
restrictions placed on this archive are that I must be notified in
advance in writing if this file is included in any commercial
distribution, and any distribution must contain the ReadMe file.
Otherwise, this archive may be distributed freely.
Download
JW's Photoshop Spherical Gradients #1
PC Zip 21 K
Item # 2: JW's Photoshop
Art Brushes #1
Okay, so I couldn't think of a more
original title for these.
This is a brush file for Photoshop 3.0
through 6.0. (Note than in 3.0, this file replaces the default or
other brush file, while in 4.0 and 5.0, the brushes accumulate until
the default brushes are restored or are individually deleted.) Here
are a few examples.

This collection of brushes is
primarily for texturing and creating buttons in single application,
rather than being traditional brushes for use in repetitious
application.
To use, place this file on the hard
drive. The Photoshop Goodies folder is traditional and as good a
place as any. But they can even be stored on other drives.
Open Photoshop and open the brush
window. This is accessed in the Palettes menu in 4.0 and 5.0, and by
double clicking the individual tool in 3.0 and selecting the brushes
options. Click the small triangle in the upper right and select Load
Brushes. This will create an open window. Select the brush file and
click open. Select a brush and use with a paint tool, such as air
brush, paint brush, pencil. They can even be used with the eraser,
cloning tool, blur, sharpen, dodge, burn, and sponge.
Double clicking on the individual brush
window, or selecting the window and selecting brush options will give
you the spacing ratio window, so that you can vary the overlap or
space between brush images. Click okay to set the new ratio.
To return the palette to default,
select the trangle and select Restore Brushes. This will
automatically return the palette to the default set.
One note, I have included my "wipe"
brush, which is a solid 999 pixel diameter circle which will fill any
window quickly and efficiently with the foreground color, doing what
you always wished the paint bucket would do for you when you hit
Select All.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Art Brushes #1
PC Zip 216 K
Item # 3: JW's Photoshop
Detailing Brushes #1
This is a set of traditional brushes
for Photoshop 3.0 through 6.0. (Note than in 3.0, this file replaces
the default or other brush file, while in 4.0 and 5.0, the brushes
accumulate until the default brushes are restored or are individually
deleted.) Here are a few examples from the collection.

This collection of brushes is
primarily intended for creating highly detailed full dimensional
lines and ornate borders in repetitive applications.
See the instructions in the Art Brushes
section above for using these brushes.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Detailing Brushes #1
PC Zip 15 K
Item # 4: JW's Photoshop
Texture Brushes #1
This is a set of texturing brushes for
Photoshop 3.0 through 6.0. (Note than in 3.0, this file replaces the
default or other brush file, while in 4.0 and 5.0, the brushes
accumulate until the default brushes are restored or are individually
deleted.) Here are a few examples from the collection.

This collection of brushes is
primarily intended for texturing selected areas in repetitious
application. Varying the opacity and spacing options will give a wide
range of texture effects from each brush.
See the instructions in the Art Brushes
section above for using these brushes.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Texture Brushes #1
PC Zip 226 K
Item # 5: JW's Photoshop
Deco Brushes #1 & 2
This is a set of traditional brushes
for Photoshop 3.0 through 6.0. (Note than in 3.0, this file replaces
the default or other brush file, while in 4.0 and 5.0, the brushes
accumulate until the default brushes are restored or are individually
deleted.) Here are a few examples from the collection.


This collection of brushes is
primarily for illustrating a rough and angular art style that is a
cross between art deco and grunge.
See the instructions in the Art Brushes
section above for using these brushes.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Deco Brushes #1
PC Zip 71 K
Item # 6: JW's Photoshop
Pepper Brushes #1
This is a set of detailing brushes for
Photoshop 3.0 through 6.0. (Note than in 3.0, this file replaces the
default or other brush file, while in 4.0 and 5.0, the brushes
accumulate until the default brushes are restored or are individually
deleted.) Here are a few examples from the collection.

This collection of brushes is
primarily for detailing in single application, rather than being
traditional brushes for use in repetitious application.
See the instructions in the Art Brushes
section above for using these brushes.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Pepper Brushes #1
PC Zip 25 K
Item # 7: JW's Photoshop
Calligraphy Brushes #1
This is a set of traditional brushes
for Photoshop 3.0 through 6.0. (Note than in 3.0, this file replaces
the default or other brush file, while in 4.0 and 5.0, the brushes
accumulate until the default brushes are restored or are individually
deleted.) Here are a few examples from the collection.

This collection of brushes is
primarily intended for creating lines in the same fashion as
calligraphy pens in repetative application. However, a number of
other effects are possible with these brushes.
See the instructions in the Art Brushes
section above for using these brushes.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Calligraphy Brushes #1
PC Zip 3 K
Item # 8: JW's Photoshop
Sky Gradients #1
This is a set of 20 gradients for
Photoshop 4.0 through 6.0 designed specifically for creating sky
effects. These gradients allow the user to create realistic skies
without the use of expensive plugs. The use of rendering and
distortion filters, several of which are standard parts of the
Photoshop download, may be used with screen or lighten layer
precedures to add cloud effects to the skies. Others are available as
freeware on the internet.
Here are a few examples. (Saving the
file to the desktop will remove the web palette effects for a better
view. Browsers are so brutal to smooth gradients.)

To use, follow these simple
instructions:
1) To install, place the gradient file on your hard drive. The
Photoshop Goodies folder is a good place to keep track of it.
2) Open Photoshop and select the gradient tool, double clicking to
open the options window. Click on the Edit button. This opens the
edit window. Click on the load window. An open window will appear,
select and open the included gradient file. All the included
gradients will be installed on the pop up menu. Click okay to close
the edit window.
3) Create a new window of proper size in RGB mode. Select the
gradient tool again, double clicking to open the options window if it
was closed. Use the menu to select the desired gradient. All
gradients are named "Sky__*" with a two digit number, 01 - 20.
4) Set the gradient to Linear. Masking and dithering are optional.
(Dithering is generally preferred if the product is to be a JPEG
bound for the internet, unless a web color prep application or plug
is to be used. Otherwise, both options are generally not
advisable.)
6) Place the cursor at the top of the page and press the mouse
button. Drag the cursor to the bottom of the page or defined horizon
line and release.
7) Add clouds or turbulence if desired. Use of screen or lighten
layers generally give the best effects for clouds. Use of fractal
generators such as Filter/Render/Clouds using black and white in the
color selectors works well. Compression of the verticle dimension
using the perspective and free transform tools are also quite useful
in gaining a proper perspective. Experiment and find the techniques
that suit you best.
8) Flatten any layers and add foreground.
I suggest studying the gradients within
the gradient editor and using them as templates to add new colors and
create new effects. The editor is quite easy to use, and it is
ultimately flexible.
If using a gradient as a template, do
be sure to make a duplicate first, to insure that the list need not
be reloaded from the gradient file and the duplicates removed.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Photoshop Sky Gradients #1
PC Zip 12 K
Item # 9: JW's Photoshop
Primary Color CLUTs
CLUT files are localized color tables,
the same as those found in GIF and other Indexed Color formatted
files, web palettes, and gaming sprites. This collection of thirteen
CLUT files is for use with color separation processes that involve
the additive and subtractive primaries.
Each of the files is an 8 bit, 256
color table. One is a grayscale, with RGB values of 0,0,0 1,1,1
2,2,2........ up to 255,255,255. There are three additive primary to
black cluts (Channel), and three additive primary to white (Fade)
files. In reversal, there are three subtractive primary to black
(Channel) and three subtractive primary towhite (Fade) files.
The grayscale is used on converted RGB
channels, while the others are used in separation layers. The
additive Fade files correspond to the subtractive Channel files in
negative image reversal, while the additive Channel files correspond
to the subtractive Fade files. In other words, the Cyan Channel is
the negative of Red Fade. This allows a three CLUT swap to facilitate
a tri layer positive (RGB) to a tri layer negative (CMY)
transition.
Those with 24 bit RGB to CMYK
conversion experience should get the picture right away.
Aside from primary color separations,
they can be used for monochrome effects or combined for duotone,
tritone, quadtone, and other effects by layering different images or
the same image offset with the nudge tool. The various layer
processes can produce a wide variety of results.
They can also be applied to RGB channel
copies and used in layers for color adjustment effects by adjusting
opacity. Use of the grayscale CLUT during the mode change to define
the channel assures a consistent transfer from channel to image. When
the conversion is made, the CLUT is loaded as the choice of process
for conversion, rather than exact, adaptive, etc.
Download
JW's Photoshop Primary Color CLUTs
PC ZIP 10 K
Item # 10: JW's Arbitrary
Map, Curve, and Level Presets #1
Arbitrary Map, Curve, and Level files
are all presets that can be loaded into the Image/Adjust/Curves and
Image/Adjust/Levels menu function of Adobe Photoshop to change the
image brightness, contrast, and color balance. These presets can be
quite subtle or totally outrageous. In many ways, these presets act
much as filters do in achieving image effects, but come in much
smaller packages. Here are a few examples:

As a rule, I use Level presets
(Image/Adjust/Levels) for more basic alterations, such as brighten,
darken, fade, pale, and slight color shifts, like making something
appear to be under incandescent lighting after achieving a sunlight
color balance. The Level files in this archive are largely
utilitarian presets used for specific applications. The names are
logically assigned.
Curve and Arbitrary Map [AMP]
(Image/Adjust/Curves) have a lot more flexibility in defining tonal
and color shifts. Therefore, the wilder alterations are usually saved
here, and most would be classified as special effects. Consequently
they have rather illogical and fanciful names. Logical names are
difficult to apply, because these extreme effects are seldom similar
for different images. Arbitrary Map files are usually less
predictable, because their color relationships do not possess
continuous lines on the graphs like Curve files possess. However,
it's not that difficult to get an educated feeling for the presets
with a little experience applying them to various images. It is not
difficult to run through a series of presets to see if any will
produce the effects that are or could be desired.
To use these files, load the files onto
the hard drive (or any other drive). Open Photoshop, open or create a
new image, and access either Image/Adjust/Levels or
Image/Adjust/Curves from the menu. Click on the load button, access
the folder where the files are stored. Click on preset desired and
click open (or just double click on the preset). The stored
relationships are applied to the charts and the image is previewed
automatically. Level presets will not be shown in
Image/Adjust/Curves, and Curve and Arbitrary Map presets will not be
shown in Image/Adjust/Levels. Run through the series in this manner
to experiment with the presets.
User alterations can be made to refine
the preset effects, and these resulting settings can likewise be
saved by pressing the Save button. The usual save window will appear,
requesting a name. In Image/Adjust/Curves, the file will be saved as
a Curve file if the curve tool is selected at the time of saving. If
the pencil tool is selected, it will be saved as an Arbitrary Map. Do
note that selecting the curve tool will automatically connect any
broken lines in an Arbitrary Map, giving it a subtly different effect
in Curve mode. However, clicking on the pencil restores the Arbitrary
Map to original form. The converse is not the case, as changing from
curve to pencil tool will not alter a curve's structure, only the
function of manipulating it.
The effects possible using the tools
can be a lot of fun and are largely over-looked for their filter-like
effects. They're much smaller than filters, very easy to produce in
quantities, and work very well with actions.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by the ReadMe file.
Download
JW's Arbitrary Map, Curve, and Level Presets #1
PC ZIP
16 K
Item # 11: JW's Convolution
Kernels #1
This is a set of kernels for use with
the Custom Filter found in all versions of Photoshop. Here are some
examples of the application of the kernels in this archive:

Kernels are usually a mystery to
most Photoshop users in their early days of learning to use the Adobe
graphics beast. And once the mystery is gone, they are generally
ignored in favor of more sophisticated filters. But they do have
their uses and can achieve effects that other filters can't.
Convolution is a rather obscure formula
vehicle for altering the tonal value of neighboring pixels by adding
or subtracting to the RGB values in a mathematical context.
Sometimes, a seemingly severe set of matrix values does very little
to the image quality, while some that seem most innocent can have
drastic effects. And the effects can vary from image to image,
depending on tonal and color value ranges of the image.
The 3X3 and 5X5 matrix arrangements for
convolution can be rather difficult to understand, but it's based
largely upon comparative values. The matrix uses integer values from
-999 to 999, and are more important in their relative ratio to the
central, scale, and offset figures than their actual value. If the
central value and scale are in the low range, say 1 to 5, then a +1
change of a matrix figure has a drastic effect. If the central value
and scale are in the 950 range, then a +1 change is negligible.
Offset is a general fudge factor to adjust the overall values in
blanket adjustment fashion, generally to adjust overall brightness.
Balance/imbalance of the surrounding matrix is a prime factor in the
specific results.
The primary limitation to convolution
is that it is a color/tonal filter system, not the distortion or
overwrite filters as so many of the popular newer code based filters
are. But they still have their usage in achieving
color/saturation/tonal shifts, edge effects, pixelation effects, and
more. They certainly have their place in the array of Photoshop
tools, no matter how forgotten or misunderstood they may be.
To use, place on the hard drive (or
other drive), open Photoshop, open or create a new image, open
Filter/Other/Custom. Click on the load button, access the kernel
folder, click on the kernel file and click open (or double click the
kernel file). The kernel will be automatically loaded to the matrix
and the image will be previewed to show its effect. Click Okay to
apply.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by this ReadMe file.
Download
JW's Convolution Kernels #1
PC ZIP 5 K
Item # 19: JW's Photoshop
Musical Brushes
This is a set of traditional brushes
Photoshop 3.0 through 6.0. (Note than in 3.0, this file replaces the
default or other brush file, while in 4.0 and 5.0, the brushes
accumulate until the default brushes are restored or are individually
deleted. In 6.0, the Preset Manager will be needed to install
them.)
This collection of brushes is primarily
intended for creating musical notation for design and defining
musical scores.

See the instructions in the Art
Brushes section above for using these brushes.
This archive is freeware. Only two
restrictions apply. First, any commercial distribution is prohibited
without first contacting me in writing. Second, any distribution must
be accompanied by this ReadMe file.
Download
JW's Photoshop Musical Brushes #1
PC Zip 20 K