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Things I spend too much time doing
- Following VRML development...
VRML (Virtual Reality Modeling Language) was proposed March 1995,
in the onset of HTML's growing popularity. Although hardware
requirements for viewing are a bit on the hefty side at this
point, if net technology history proves true, it'll become more of
a household term soon.
I am eagerly awaiting the release of
WorldView's 68k Mac VRML browser.
I have the specs for VRML 1.0. Or you can
check the home of VRML yourself.
- C Programming...
Under the masterful guide of Michael
Chastain, I am learning to program in C. So far, I've written code
which performs such useful tasks as
find prime numbers, approximate
pi, a rudimentary hangman game,
place 8 queens on a
chessboard to where none can attack any other (92 solutions),
and a random picture CGI.
My current assignments are to write a full-screen specialized text
editor for my MUD, and a Julia Set
generator, which will provide for ascii-formatted output,
approximating the Julia Set on screen. These involve learning the
curses
library and becoming familiar with
fractals and chaos theory. It's been loads of fun getting to
blow the dust off some calculus and geometry which I've not used
since my engineering days of college. I recommend it for any
journalism graduate ;)
Additionally, I'm learning perl, Lisp, JavaScript, Java and COBOL.
I'll leave it to you to pick out the language which doesn't seem to
"belong" in that list.
- SGML
SGML is the superset of HTML. Separate Markup Languages are developable
by snagging parts of SGML and assembling them into DTD (Document Type
Definitions), in essense, creating your own tags and their uses. :) If
this sounds interesting to you, check out
NCSA's SGML starter site.
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