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.

Things I spend
too much time doing

  • Following VRML development...
    VRML (Virtual Reality Modeling Language) was proposed March 1995, in the onset of HTML's growing popularity. Although hardware requirements for viewing are a bit on the hefty side at this point, if net technology history proves true, it'll become more of a household term soon.

    I am eagerly awaiting the release of WorldView's 68k Mac VRML browser.

    I have the specs for VRML 1.0. Or you can check the home of VRML yourself.


  • C Programming...
    Under the masterful guide of Michael Chastain, I am learning to program in C. So far, I've written code which performs such useful tasks as find prime numbers, approximate pi, a rudimentary hangman game, place 8 queens on a chessboard to where none can attack any other (92 solutions), and a random picture CGI.

    My current assignments are to write a full-screen specialized text editor for my MUD, and a Julia Set generator, which will provide for ascii-formatted output, approximating the Julia Set on screen. These involve learning the curses library and becoming familiar with fractals and chaos theory. It's been loads of fun getting to blow the dust off some calculus and geometry which I've not used since my engineering days of college. I recommend it for any journalism graduate ;)

    Additionally, I'm learning perl, Lisp, JavaScript, Java and COBOL. I'll leave it to you to pick out the language which doesn't seem to "belong" in that list.

  • SGML
    SGML is the superset of HTML. Separate Markup Languages are developable by snagging parts of SGML and assembling them into DTD (Document Type Definitions), in essense, creating your own tags and their uses. :) If this sounds interesting to you, check out NCSA's SGML starter site.

WebTechs HTML 2.0 Checked!